Mythology
In the frozen lands of the North, where icy winds howl through the barren tundra, there exists a mythical creature known as the Frost Fox. According to legend, the Frost Fox is an ancient guardian spirit, said to be born from the first breath of winter itself. It is revered by the indigenous peoples of the region as a symbol of resilience, adaptability, and the unyielding power of nature.
Cryomancy: The Frost Fox possesses mastery over ice and snow, able to conjure blizzards, manipulate frost, and freeze its surroundings with a mere flick of its tail. It can unleash blasts of freezing energy, encase foes in icy prisons, or create intricate ice sculptures with astonishing precision.
Camouflage: With its pristine white fur and supernatural agility, the Frost Fox can seamlessly blend into its wintry surroundings, making it virtually invisible to the untrained eye. It uses this ability to stalk its prey or evade danger with uncanny grace.
Ethereal Presence: The Frost Fox is said to possess an ethereal aura that instills a sense of calm in those who encounter it. Its presence is often accompanied by a soothing, otherworldly melody that seems to emanate from the very fabric of the frozen landscape.
Frostbite Bite: The Frost Fox’s bite is imbued with the biting chill of the Arctic, capable of inflicting debilitating frostbite on its enemies. Those bitten by the Frost Fox may find themselves slowed by numbing cold, their movements hindered by icy tendrils that seep into their veins.
Guardian of Winter’s Heart: According to legend, the Frost Fox serves as the guardian of Winter’s Heart, a mystical artifact said to be the source of all cold and ice in the world. It is said that whoever possesses Winter’s Heart holds the power to control the very elements themselves.
Stat Block
Armor Class: 12 Hit Points: 12 Speed: 40 ft. STR 12 (+1), DEX 18 (+4), CON 12 (+1), INT 10 (+0), WIS 14 (+2), CHA 12 (+1) Skills: Stealth +5, Perception +3
Damage Resistances: Cold Senses: Darkvision 60 ft., Passive Perception 13 Languages: understands Common and Sylvan, but can’t speak
Abilities:
Camouflage: The Frost Fox has advantage on Dexterity (Stealth) checks made to hide in snowy or icy terrain.
Ethereal Presence: Enemy creatures that start their turn within 20 feet of the Frost Fox must make a DC 10 Wisdom saving throw or be charmed by the fox’s ethereal aura for 1 minute. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Actions:
Frostbite Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 5 (1d6 +2) cold damage.
Icy Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (2d4 + 1) slashing damage plus 2 (1d4) cold damage.
Reactions:
Arctic Reflexes: When the Frost Fox is targeted by a ranged attack, it can use its reaction to impose disadvantage on the attack roll.